The Monster Hunter Wilds open beta didn't exactly go off without a hitch. In fact, there was a lot of hitching. While I ...
Capcom actually uses motion capture as a basis for its creatures, which results in some truly fascinating behind-the-scenes ...
In a recent behind-closed-doors demo, we played a section of Monster Hunter Wilds and asked the developers about changes made ...
Between new technology and refining familiar monsters, Capcom focuses on making each game more Monster Hunter than the last.
Monster Hunter Wilds fans are blessed today with multiple videos showcasing more of the gameplay. One of these clips, ...
Tokuda also confirms that Wilds will feature two graphics modes at launch: a 30 frames-per-second fidelity mode, and a 60fps ...
Lala Barina is an elegant spider-ish boss that twirls like a ballerina but will ensnare you in webs all the same, and we now ...
Monster Hunter Wilds director Yuya Tokuda is actually quite glad that people missed the hitstop from older games in the ...
Monster Hunter Wilds beta ended last month, and today, we're learning that one annoying issue fans experienced was only a bug.
Siliconera got a chance to speak with members of the team behind Monster Hunter Wilds about its monsters, environments, and ...
While food has always looked good in Monster Hunter games, Monster Hunter Wilds takes it to the next level with the best ...