This is an expreimental package for my game. I will continue to develop it but don't expect it to be fully complete. You can always create issues if you encounter a bug or you can make a feature ...
Abstract: Procedural Content Generation (PCG) is the use of automatic techniques to create content for games, varying from the generation of fundamental units such as textures or sound to complex ...
Cinematic Cookie updates Nature Generator with new scatter, wind, trees, and presets, plus the same procedural rocks to rivers workflow. Nature Generator builds natural assets directly inside Blender.
Extended Agreement Deepens Support for VR Developers, Making It Easier for Them to Develop, Deploy, and Grow Apps and Games on Meta’s VR Platform Unity (NYSE: U), the world’s leading game engine, and ...
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This project simulates a disaster-struck area filled with fallen trees, rocks, and other obstacles, using CoppeliaSim. A quadcopter (drone) equipped with an RGB-D camera navigates the area. The system ...
Abstract: Robotic simulators play a crucial role in the development and testing of autonomous systems, particularly in the realm of Uncrewed Aerial Vehicles (UAV). However, existing simulators often ...
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