In an age of rapid technological progress, it is essential to redefine traditional educational methods. Today’s generations show a heightened awareness of environmental issues, convenience and fluent ...
Micheal Jerowsky receives funding from the Social Sciences and Humanities Research Council (SSHRC). Ann Borda does not work for, consult, own shares in or receive funding from any company or ...
TriO was designed by a team at UMaine's Immersive Mathematics in Rendered Environments (IMRE) Lab with the goal of offering K-12 teachers and students new ways to delve into familiar mathematical ...
In an era characterized by leaps in technology, the concept of virtual worlds has emerged, holding the potential to reshape the way we interact, learn, and connect. These digital realms are designed ...
The popular Roblox virtual environment is expanding its K-12 footprint with a series of new immersive online “learning experiences” developed in partnership with established nonprofit STEM education ...
In a world with increasing reliance on technology, the University of Wisconsin’s Virtual Environments Group has been utilizing virtual reality environments and 3D data analysis for both research and ...
PHOENIX--(BUSINESS WIRE)--University of Phoenix College of General Studies announces the publication of a new peer-reviewed study in the journal Wild, co-authored by Jacquelyn Kelly, Ph.D., associate ...
Advancements in computer technologies have enabled architects to model their designs with precision and detail. Augmented reality technologies have helped the industry leap ahead, giving practitioners ...
Since the COVID-19 pandemic, when much of medical education shifted from in-person to virtual settings, Yale School of Medicine (YSM) researchers have sought to understand how virtual learning ...