Over the past few years, there’s been a lot of discussion about the convergence of video games and visual effects. Both mediums tend to rely on the same – or similar – tools these days to generate cg ...
Nvidia’s latest pitch for the future of graphics is not about more polygons or higher memory bandwidth, it is about teaching ...
What’s the big deal with real-time rendering? Sure, you can shorten production time by cutting out long waits for rendering, but there’s a whole lot more to it than that. The caliber of rendering from ...
Research is key when it comes to developing new technologies, as well as understanding what’s required to advance further. It’s a reciprocal process where new technologies create new products, ...
Epic Games, the company behind Unreal Engine 4, is showing off its brand-new real-time rendering technology, and with it the future of game and animation development. The company is set to unleash two ...
Disney Research has come up with a new way to render high-quality visuals for its animation, according to Phys.org. This method was designed to salvage pixel inaccuracies while retaining graphical ...
Designing the next 'wow' project? It's like trying to catch lightning in a bottle—except with BIG and D5 Render, you're handed the jar. Bjarke Ingels Group (BIG), a global leader in architecture, is ...