Procedural generation is a big part of game design these days. Usually you generate your map, and [Fractal Philosophy] has decided to go one step further: using a procedurally-generated world from an ...
Tristan Jurkovich began his career as a journalist in 2011. His childhood love of video games and writing fuel his passion for archiving this great medium’s history. He dabbles in every genre, but ...
Elden Ring fans are getting ready to dive into the next major release for this IP. FromSoftware is cooking up the upcoming launch of Elden Ring Nightreign. To hype up its release, the game director ...
No Man's Sky crafts infinite, unique adventures with millions of procedurally generated planets and missions. Darkest Dungeon's procedural design delves into psychological challenges, creating ...
Benjamin is a business consultant, coach, designer, musician, artist, and writer, living in the remote mountains of Vermont. He has 20+ years experience in tech, an educational background in the arts, ...