Climbing games are having something of a moment: Fare like White Knuckle, Peak, and Cairn have all made big splashes (so to speak) and I maintain that Jusant is one of the most sadly overlooked games ...
Climbing is all the rage these days. Scaling seemingly insurmountable heights has been a core instinct of gamers everywhere for years, whether intentional in the likes of Assassin's Creed, Grow Home, ...
With infinite pathways and incredible tension, video games like Cairn and Peak are recreating the activity’s emotional highs and lows. By Lewis Gordon The creative director of Cairn wants players to ...