To explain away Azurik: Rise of Perathia as simply a Soul Reaver clone isn’t really fair; but for our purposes, it’s the easiest way to illustrate the niche that Adrenium Games and Microsoft are ...
Azurik: Rise of Perathia is proof that games cannot survive on graphics alone. Especially when the graphics aren't that great. Make us a Preferred Source on Google to see more of us when you search.
Azurik: Rise of Perathia came out within two weeks of the first Xbox’s launch back in November of 2001. It was supposed to be Microsoft’s interpretation of Mario meets Zelda, showing off what the new ...
It's particularly advantageous to be working at Microsoft right now, specifically if you've ever wanted to work on games. Forget about the stock drop -- lots of internal development folks have been ...
Many videogame fans have been wondering who or what will be the Xbox's mascot character. What dashing videogame star will be to the 'box what Mario is to Nintendo's stable of gaming machines? While ...
In the first month following a new video game system’s release, an undue amount of attention is paid to subpar games that would otherwise come out and quickly fade into obscurity at any other time in ...
Travel the vast realms of Perathia as Azurik, a young apprentice sworn to protect the sacred elements: fire, water, earth, and air. Stop an apocalyptic prophecy already taking place in an extremely ...
All the Latest Game Footage and Images from Azurik: Rise of Perathia A high-profile, first-party Xbox title that pits you in a battle to bring justice to your land, Perathia. “Azurik: Rise of Perathia ...
For it's time it was probably impressive, technically. I mean, the environments are nicely done. Character models are meh. Gameplay is pure shit. I don't know, this could've been another Halo if the ...
Azurik: Rise of Perathia Young Azurik must learn to control the elements by mastering the ultimate weapon, the Axion. His goal: Restore balance to the universe.